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Creating a Playful Conversational Learning Space using Surrealism and Podcasting

Abstract

Innovative spaces for learning in higher education have emerged through consideration of both play and the use of media. This case study reports and reflects on a playful model of media-enhanced learning that brings these interests together. Using the game of Exquisite Corpse as its starting point, the study proposes a playful conversation-based pedagogic model. A serial podcast was designed by the authors as an experimental space. Developed iteratively over 30 episodes, the podcast uses the conceit of constructing a creature, one body part at a time, as the basis for framing constructive learning conversations. The study dissects the methodology underpinning the Exquisite Education podcast and argues for its wider application as a rich, playful pedagogic framework. In the process, an analysis of the attributes that combine to create this playful learning space suggest other games may be adopted as conversational frameworks. Conclusions focus on the value of voice, liberating structures, and play and rapport inbuilding an engaging scaffold for learning conversations.

Keywords

Exquisite Corpse, playful learning, conversational learning, Surrealism, podcasting

How to Cite

Middleton, A. J. & Acevedo, B., (2023) “Creating a Playful Conversational Learning Space using Surrealism and Podcasting”, The Journal of Play in Adulthood 5(1), 1-19. doi: https://doi.org/10.5920/jpa.1272

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Authors

Andrew J W Middleton (Anglia Ruskin University)
Beatriz Acevedo (Anglia Ruskin University)

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Creative Commons Attribution 4.0

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This article has been peer reviewed.

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